Comment # 7
on bug 60034
from Andy Furniss
(In reply to comment #6) > Can you capture a trace using https://github.com/apitrace/apitrace your > distribution might have package for it. Also try to make the trace as small > as possible by jumping directly to the issue. Well I got one but it's 186 meg compressed. That's as small as I can get it - made a demo where you can see the issue and then loaded it directly from command line +exec a_script thus bypassing the 3D menu screen and made the game quit after rendering just 5 frames (1 isn't any better). I guess the screen while the map is (slowly) loading is accounting for a lot of the data. Do you have somewhere I can upload 186 meg?
You are receiving this mail because:
- You are the assignee for the bug.
_______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel