[PATCH 2/2] drm: Use C8 instead of RGB332 when determining the format from depth/bpp

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From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>

Support for real RGB332 is a rarity, most hardware only really support
C8. So use C8 instead of RGB332 when determining the format based on
depth/bpp.

This fixes 8bpp fbcon on i915, since i915 will only accept C8 and not
RGB332.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59572
Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
---
 drivers/gpu/drm/drm_crtc.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c
index ff7344c..826a5ca 100644
--- a/drivers/gpu/drm/drm_crtc.c
+++ b/drivers/gpu/drm/drm_crtc.c
@@ -2253,7 +2253,7 @@ uint32_t drm_mode_legacy_fb_format(uint32_t bpp, uint32_t depth)
 
 	switch (bpp) {
 	case 8:
-		fmt = DRM_FORMAT_RGB332;
+		fmt = DRM_FORMAT_C8;
 		break;
 	case 16:
 		if (depth == 15)
-- 
1.7.12.4

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