The first patch just prevents to iterate on a NULL job->bo array during job cleanup. This situation can happen when v3d_lookup_bos() fails to allocate memory for the job->bo array and job->bo_count was already set. The second replace BOs lookup steps in v3d_lookup_bos() with the common code in drm_gem_objects_lookup(). Melissa Wen (2): drm/v3d: cleanup BOs properly when lookup_bos fails drm/v3d: replace obj lookup steps with drm_gem_objects_lookup drivers/gpu/drm/v3d/v3d_gem.c | 55 ++++------------------------------- 1 file changed, 6 insertions(+), 49 deletions(-) -- 2.35.1