Comment # 9
on bug 59904
from maxijac@free.fr
Running 64 bit and the game is 64bit. With mesa in debug mode I get this: Mesa: User error: GL_INVALID_ENUM in glBindTexture(target) Mesa: 85 similar GL_INVALID_ENUM errors Mesa: User error: GL_INVALID_OPERATION in glFramebufferTexture2DEXT(non existant texture) radeon: mmap failed, errno: 12 Crash log saved as '/home/bruno/.Heroes of Newerth/game/crash_2.6.35.0_02.log' Segmentation fault context mis-match in pipe_sampler_view_release() The 3 first line seem to appear at the game start, so it's mprobabl not the problem. But the "context mis-match in pipe_sampler_view_release()" might be important. I can't seem to get a backtrace even with -g though ...
You are receiving this mail because:
- You are the assignee for the bug.
_______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel