[Bug 58839] errors about too many fences printed while playing neverball

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Comment # 7 on bug 58839 from
The error messages disappeared with a fresh checkout, so I believe commit
4f0563a6584dd83462d5cf35a7a1ebc4a4d6378f works. However, neverball still
flashes garbage when I start it with __GL_FSAA_MODE=4 or any other number, so
that was not caused by this problem.


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