VM_BIND design document with description of intended use cases. Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@xxxxxxxxx> --- Documentation/gpu/rfc/i915_vm_bind.rst | 210 +++++++++++++++++++++++++ Documentation/gpu/rfc/index.rst | 4 + 2 files changed, 214 insertions(+) create mode 100644 Documentation/gpu/rfc/i915_vm_bind.rst diff --git a/Documentation/gpu/rfc/i915_vm_bind.rst b/Documentation/gpu/rfc/i915_vm_bind.rst new file mode 100644 index 000000000000..cdc6bb25b942 --- /dev/null +++ b/Documentation/gpu/rfc/i915_vm_bind.rst @@ -0,0 +1,210 @@ +========================================== +I915 VM_BIND feature design and use cases +========================================== + +VM_BIND feature +================ +DRM_I915_GEM_VM_BIND/UNBIND ioctls allows UMD to bind/unbind GEM buffer +objects (BOs) or sections of a BOs at specified GPU virtual addresses on +a specified address space (VM). + +These mappings (also referred to as persistent mappings) will be persistent +across multiple GPU submissions (execbuff) issued by the UMD, without user +having to provide a list of all required mappings during each submission +(as required by older execbuff mode). + +VM_BIND ioctl deferes binding the mappings until next execbuff submission +where it will be required, or immediately if I915_GEM_VM_BIND_IMMEDIATE +flag is set (useful if mapping is required for an active context). + +VM_BIND feature is advertised to user via I915_PARAM_HAS_VM_BIND. +User has to opt-in for VM_BIND mode of binding for an address space (VM) +during VM creation time via I915_VM_CREATE_FLAGS_USE_VM_BIND extension. +A VM in VM_BIND mode will not support older execbuff mode of binding. + +UMDs can still send BOs of these persistent mappings in execlist of execbuff +for specifying BO dependencies (implicit fencing) and to use BO as a batch, +but those BOs should be mapped ahead via vm_bind ioctl. + +VM_BIND features include, +- Multiple Virtual Address (VA) mappings can map to the same physical pages + of an object (aliasing). +- VA mapping can map to a partial section of the BO (partial binding). +- Support capture of persistent mappings in the dump upon GPU error. +- TLB is flushed upon unbind completion. Batching of TLB flushes in some + usecases will be helpful. +- Asynchronous vm_bind and vm_unbind support. +- VM_BIND uses user/memory fence mechanism for signaling bind completion + and for signaling batch completion in long running contexts (explained + below). + +VM_PRIVATE objects +------------------ +By default, BOs can be mapped on multiple VMs and can also be dma-buf +exported. Hence these BOs are referred to as Shared BOs. +During each execbuff submission, the request fence must be added to the +dma-resv fence list of all shared BOs mapped on the VM. + +VM_BIND feature introduces an optimization where user can create BO which +is private to a specified VM via I915_GEM_CREATE_EXT_VM_PRIVATE flag during +BO creation. Unlike Shared BOs, these VM private BOs can only be mapped on +the VM they are private to and can't be dma-buf exported. +All private BOs of a VM share the dma-resv object. Hence during each execbuff +submission, they need only one dma-resv fence list updated. Thus the fast +path (where required mappings are already bound) submission latency is O(1) +w.r.t the number of VM private BOs. + +VM_BIND locking hirarchy +------------------------- +VM_BIND locking order is as below. + +1) A vm_bind mutex will protect vm_bind lists. This lock is taken in vm_bind/ + vm_unbind ioctl calls, in the execbuff path and while releasing the mapping. + + In future, when GPU page faults are supported, we can potentially use a + rwsem instead, so that multiple pagefault handlers can take the read side + lock to lookup the mapping and hence can run in parallel. + +2) The BO's dma-resv lock will protect i915_vma state and needs to be held + while binding a vma and while updating dma-resv fence list of a BO. + The private BOs of a VM will all share a dma-resv object. + + This lock is held in vm_bind call for immediate binding, during vm_unbind + call for unbinding and during execbuff path for binding the mapping and + updating the dma-resv fence list of the BO. + +3) Spinlock/s to protect some of the VM's lists. + +We will also need support for bluk LRU movement of persistent mapping to +avoid additional latencies in execbuff path. + +GPU page faults +---------------- +Both older execbuff mode and the newer VM_BIND mode of binding will require +using dma-fence to ensure residency. +In future when GPU page faults are supported, no dma-fence usage is required +as residency is purely managed by installing and removing/invalidating ptes. + + +User/Memory Fence +================== +The idea is to take a user specified virtual address and install an interrupt +handler to wake up the current task when the memory location passes the user +supplied filter. + +User/Memory fence is a <address, value> pair. To signal the user fence, +specified value will be written at the specified virtual address and +wakeup the waiting process. User can wait on an user fence with the +gem_wait_user_fence ioctl. + +It also allows the user to emit their own MI_FLUSH/PIPE_CONTROL notify +interrupt within their batches after updating the value to have sub-batch +precision on the wakeup. Each batch can signal an user fence to indicate +the completion of next level batch. The completion of very first level batch +needs to be signaled by the command streamer. The user must provide the +user/memory fence for this via the DRM_I915_GEM_EXECBUFFER_EXT_USER_FENCE +extension of execbuff ioctl, so that KMD can setup the command streamer to +signal it. + +User/Memory fence can also be supplied to the kernel driver to signal/wake up +the user process after completion of an asynchronous operation. + +When VM_BIND ioctl was provided with a user/memory fence via the +I915_VM_BIND_EXT_USER_FENCE extension, it will be signaled upon the completion +of binding of that mapping. All async binds/unbinds are serialized, hence +signaling of user/memory fence also indicate the completion of all previous +binds/unbinds. + +This feature will be derived from the below original work: +https://patchwork.freedesktop.org/patch/349417/ + + +VM_BIND use cases +================== + +Long running Compute contexts +------------------------------ +Usage of dma-fence expects that they complete in reasonable amount of time. +Compute on the other hand can be long running. Hence it is appropriate for +compute to use user/memory fence and dma-fence usage will be limited to +in-kernel consumption only. This requires an execbuff uapi extension to pass +in user fence. Compute must opt-in for this mechanism with +I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING flag during context creation. + +The dma-fence based user interfaces like gem_wait ioctl, execbuff out fence +and implicit dependency setting is not allowed on long running contexts. + +Where GPU page faults are not available, kernel driver upon buffer invalidation +will initiate a suspend (preemption) of long running context with a dma-fence +attached to it. And upon completion of that suspend fence, finish the +invalidation, revalidate the BO and then resume the compute context. This is +done by having a per-context fence (called suspend fence) proxying as +i915_request fence. This suspend fence is enabled when there is a wait on it, +which triggers the context preemption. + +This is much easier to support with VM_BIND compared to the current heavier +execbuff path resource attachment. + +Low Latency Submission +----------------------- +Allows compute UMD to directly submit GPU jobs instead of through execbuff +ioctl. VM_BIND allows map/unmap of BOs required for directly submitted jobs. + +Debugger +--------- +With debug event interface user space process (debugger) is able to keep track +of and act upon resources created by another process (debuggee) and attached +to GPU via vm_bind interface. + +Mesa/Valkun +------------ +VM_BIND can potentially reduce the CPU-overhead in Mesa thus improving +performance. For Vulkan it should be straightforward to use VM_BIND. +For Iris implicit buffer tracking must be implemented before we can harness +VM_BIND benefits. With increasing GPU hardware performance reducing CPU +overhead becomes more important. + +Page level hints settings +-------------------------- +VM_BIND allows any hints setting per mapping instead of per BO. +Possible hints include read-only, placement and atomicity. +Sub-BO level placement hint will be even more relevant with +upcoming GPU on-demand page fault support. + +Page level Cache/CLOS settings +------------------------------- +VM_BIND allows cache/CLOS settings per mapping instead of per BO. + +Shared Virtual Memory (SVM) support +------------------------------------ +VM_BIND interface can be used to map system memory directly (without gem BO +abstraction) using the HMM interface. + + +Broder i915 cleanups +===================== +Supporting this whole new vm_bind mode of binding which comes with its own +usecases to support and the locking requirements requires proper integration +with the existing i915 driver. This calls for some broader i915 driver +cleanups/simplifications for maintainability of the driver going forward. +Here are few things identified and are being looked into. + +- Make pagetable allocations evictable and manage them similar to VM_BIND + mapped objects. Page table pages are similar to persistent mappings of a + VM (difference here are that the page table pages will not + have an i915_vma structure and after swapping pages back in, parent page + link needs to be updated). +- Remove vma lookup cache (eb->gem_context->handles_vma). VM_BIND feature + do not use it and complexity it brings in is probably more than the + performance advantage we get in legacy execbuff case. +- Remove vma->open_count counting +- Remove i915_vma active reference tracking. Instead use underlying BO's + dma-resv fence list to determine if a i915_vma is active or not. + +These can be worked upon after intitial vm_bind support is added. + + +UAPI +===== +Uapi definiton can be found here: +.. kernel-doc:: Documentation/gpu/rfc/i915_vm_bind.h diff --git a/Documentation/gpu/rfc/index.rst b/Documentation/gpu/rfc/index.rst index 91e93a705230..7d10c36b268d 100644 --- a/Documentation/gpu/rfc/index.rst +++ b/Documentation/gpu/rfc/index.rst @@ -23,3 +23,7 @@ host such documentation: .. toctree:: i915_scheduler.rst + +.. toctree:: + + i915_vm_bind.rst -- 2.21.0.rc0.32.g243a4c7e27