On 05/02/2022 00:17, Abhinav Kumar wrote:
Add an API to reset the encoder related hw blocks to ensure
a proper teardown of the pipeline. At the moment this is being
used only for the writeback encoder but eventually we can start
using this for all interfaces.
Signed-off-by: Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx>
---
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 92 ++++++++++++++++++++++++
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys.h | 10 +++
2 files changed, 102 insertions(+)
diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
index 1e648db..e977c05 100644
--- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
+++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
@@ -1,5 +1,6 @@
// SPDX-License-Identifier: GPL-2.0-only
/*
+ * Copyright (c) 2022 Qualcomm Innovation Center, Inc. All rights reserved.
* Copyright (c) 2014-2018, 2020-2021 The Linux Foundation. All rights reserved.
* Copyright (C) 2013 Red Hat
* Author: Rob Clark <robdclark@xxxxxxxxx>
@@ -21,6 +22,7 @@
#include "dpu_hw_intf.h"
#include "dpu_hw_ctl.h"
#include "dpu_hw_dspp.h"
+#include "dpu_hw_merge3d.h"
#include "dpu_formats.h"
#include "dpu_encoder_phys.h"
#include "dpu_crtc.h"
@@ -1813,6 +1815,96 @@ void dpu_encoder_kickoff(struct drm_encoder *drm_enc)
DPU_ATRACE_END("encoder_kickoff");
}
+static void dpu_encoder_helper_reset_mixers(struct dpu_encoder_phys *phys_enc)
+{
+ struct dpu_hw_mixer_cfg mixer;
+ int i, num_lm;
+ u32 flush_mask = 0;
+ struct dpu_global_state *global_state;
+ struct dpu_hw_blk *hw_lm[2];
+ struct dpu_hw_mixer *hw_mixer[2];
+ struct dpu_hw_ctl *ctl = phys_enc->hw_ctl;
+
+ memset(&mixer, 0, sizeof(mixer));
+
+ /* reset all mixers for this encoder */
+ if (phys_enc->hw_ctl->ops.clear_all_blendstages)
+ phys_enc->hw_ctl->ops.clear_all_blendstages(phys_enc->hw_ctl);
+
+ global_state = dpu_kms_get_existing_global_state(phys_enc->dpu_kms);
+
+ num_lm = dpu_rm_get_assigned_resources(&phys_enc->dpu_kms->rm, global_state,
+ phys_enc->parent->base.id, DPU_HW_BLK_LM, hw_lm, ARRAY_SIZE(hw_lm));
+
+ for (i = 0; i < num_lm; i++) {
+ hw_mixer[i] = to_dpu_hw_mixer(hw_lm[i]);
+ flush_mask = phys_enc->hw_ctl->ops.get_bitmask_mixer(ctl, hw_mixer[i]->idx);
+ if (phys_enc->hw_ctl->ops.update_pending_flush)
+ phys_enc->hw_ctl->ops.update_pending_flush(ctl, flush_mask);
+
+ /* clear all blendstages */
+ if (phys_enc->hw_ctl->ops.setup_blendstage)
+ phys_enc->hw_ctl->ops.setup_blendstage(ctl, hw_mixer[i]->idx, NULL);
+ }
+}
+
+void dpu_encoder_helper_phys_cleanup(struct dpu_encoder_phys *phys_enc)
+{
+ struct dpu_hw_ctl *ctl = phys_enc->hw_ctl;
+ struct dpu_hw_intf_cfg intf_cfg = { 0 };
+ int i;
+ struct dpu_encoder_virt *dpu_enc;
+
+ dpu_enc = to_dpu_encoder_virt(phys_enc->parent);
+
+ phys_enc->hw_ctl->ops.reset(ctl);
+
+ dpu_encoder_helper_reset_mixers(phys_enc);
+
+ if (phys_enc->hw_wb) {
+ /* disable the PP block */
+ if (phys_enc->hw_wb->ops.bind_pingpong_blk)
+ phys_enc->hw_wb->ops.bind_pingpong_blk(phys_enc->hw_wb, false,
+ phys_enc->hw_pp->idx);
+
+ /* mark WB flush as pending */
+ if (phys_enc->hw_ctl->ops.update_pending_flush_wb)
+ phys_enc->hw_ctl->ops.update_pending_flush_wb(ctl, phys_enc->hw_wb->idx);
+ } else {
+ for (i = 0; i < dpu_enc->num_phys_encs; i++) {
+ if (dpu_enc->phys_encs[i] && phys_enc->hw_intf->ops.bind_pingpong_blk)
+ phys_enc->hw_intf->ops.bind_pingpong_blk(
+ dpu_enc->phys_encs[i]->hw_intf, false,
+ dpu_enc->phys_encs[i]->hw_pp->idx);
+ /* mark INTF flush as pending */
+ if (phys_enc->hw_ctl->ops.update_pending_flush_intf)
+ phys_enc->hw_ctl->ops.update_pending_flush_intf(phys_enc->hw_ctl,
+ dpu_enc->phys_encs[i]->hw_intf->idx);
+ }
+ }
+
+ /* reset the merge 3D HW block */
+ if (phys_enc->hw_pp->merge_3d) {
+ phys_enc->hw_pp->merge_3d->ops.setup_3d_mode(phys_enc->hw_pp->merge_3d,
+ BLEND_3D_NONE);
+ if (phys_enc->hw_ctl->ops.update_pending_flush_merge_3d)
+ phys_enc->hw_ctl->ops.update_pending_flush_merge_3d(ctl,
+ phys_enc->hw_pp->merge_3d->idx);
+ }
+
+ intf_cfg.stream_sel = 0; /* Don't care value for video mode */
+ intf_cfg.mode_3d = dpu_encoder_helper_get_3d_blend_mode(phys_enc);
+ if (phys_enc->hw_pp->merge_3d)
+ intf_cfg.merge_3d = phys_enc->hw_pp->merge_3d->idx;
+
+ if (ctl->ops.reset_intf_cfg)
+ ctl->ops.reset_intf_cfg(ctl, &intf_cfg, true);
+
+ ctl->ops.trigger_flush(ctl);
+ ctl->ops.trigger_start(ctl);
+ ctl->ops.clear_pending_flush(ctl);
+}
+
void dpu_encoder_prepare_commit(struct drm_encoder *drm_enc)
{
struct dpu_encoder_virt *dpu_enc;
diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys.h b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys.h
index e7270eb..07c3525 100644
--- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys.h
+++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys.h
@@ -1,5 +1,6 @@
/* SPDX-License-Identifier: GPL-2.0-only */
/*
+ * Copyright (c) 2022 Qualcomm Innovation Center, Inc. All rights reserved.
* Copyright (c) 2015-2018 The Linux Foundation. All rights reserved.
*/
@@ -10,6 +11,7 @@
#include "dpu_kms.h"
#include "dpu_hw_intf.h"
+#include "dpu_hw_wb.h"
#include "dpu_hw_pingpong.h"
#include "dpu_hw_ctl.h"
#include "dpu_hw_top.h"
@@ -189,6 +191,7 @@ struct dpu_encoder_irq {
* @hw_ctl: Hardware interface to the ctl registers
* @hw_pp: Hardware interface to the ping pong registers
* @hw_intf: Hardware interface to the intf registers
+ * @hw_wb: Hardware interface to the wb registers
* @dpu_kms: Pointer to the dpu_kms top level
* @cached_mode: DRM mode cached at mode_set time, acted on in enable
* @enabled: Whether the encoder has enabled and running a mode
@@ -218,6 +221,7 @@ struct dpu_encoder_phys {
struct dpu_hw_ctl *hw_ctl;
struct dpu_hw_pingpong *hw_pp;
struct dpu_hw_intf *hw_intf;
+ struct dpu_hw_wb *hw_wb;
I'd sugges to add the reset function without the HW_WB and add HW_WB
support here in the next patch (drm/msm/dpu: make changes to dpu_encoder
to support virtual encoder).
struct dpu_kms *dpu_kms;
struct drm_display_mode cached_mode;
enum dpu_enc_split_role split_role;
@@ -382,4 +386,10 @@ int dpu_encoder_helper_register_irq(struct dpu_encoder_phys *phys_enc,
int dpu_encoder_helper_unregister_irq(struct dpu_encoder_phys *phys_enc,
enum dpu_intr_idx intr_idx);
+/**
+ * dpu_encoder_helper_phys_cleanup - helper to cleanup dpu pipeline
+ * @phys_enc: Pointer to physical encoder structure
+ */
+void dpu_encoder_helper_phys_cleanup(struct dpu_encoder_phys *phys_enc);
+
#endif /* __dpu_encoder_phys_H__ */
--
With best wishes
Dmitry