Comment # 4
on bug 58840
from almos
Now I tried again with updated mesa (git-8ed6b14). Now glxgears, sauerbraten, ut2004 (32bit), fgfs (when did 3d clouds become such a performance killer?) are fine. Neverball still flashes garbage. Nexuiz is 3fps with AA. Etqw (32bit) and team fortress 2 (32bit, wine) cause gpu lockup even without AA (I'll bisect later). Alien-arena with AA dies with r600_texture.c:776:r600_texture_transfer_map: Assertion `rtex->resource.b.b.nr_samples <= 1' failed. In all cases I had to use the env var, even games that support setting AA cannot do it themselves.
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