[PATCH] drm/v3d: pass null pointers using NULL

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There are a couple of calls that are passing null pointers as
integer zeros rather than NULL. Fix this by using NULL instead.

Fixes: 07c2a41658c4 ("drm/v3d: alloc and init job in one shot")
Signed-off-by: Colin Ian King <colin.i.king@xxxxxxxxx>
---
 drivers/gpu/drm/v3d/v3d_gem.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index e47ae40a865a..c7ed2e1cbab6 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -774,7 +774,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
 
 	if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
 		ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
-				   v3d_job_free, 0, 0, V3D_CACHE_CLEAN);
+				   v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
 		if (ret)
 			goto fail;
 
@@ -1007,7 +1007,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
 		goto fail;
 
 	ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
-			   v3d_job_free, 0, 0, V3D_CACHE_CLEAN);
+			   v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
 	if (ret)
 		goto fail;
 
-- 
2.32.0




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