There are a couple of calls that are passing null pointers as integer zeros rather than NULL. Fix this by using NULL instead. Fixes: 07c2a41658c4 ("drm/v3d: alloc and init job in one shot") Signed-off-by: Colin Ian King <colin.i.king@xxxxxxxxx> --- drivers/gpu/drm/v3d/v3d_gem.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index e47ae40a865a..c7ed2e1cbab6 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -774,7 +774,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job), - v3d_job_free, 0, 0, V3D_CACHE_CLEAN); + v3d_job_free, 0, NULL, V3D_CACHE_CLEAN); if (ret) goto fail; @@ -1007,7 +1007,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, goto fail; ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job), - v3d_job_free, 0, 0, V3D_CACHE_CLEAN); + v3d_job_free, 0, NULL, V3D_CACHE_CLEAN); if (ret) goto fail; -- 2.32.0