Comment # 12
on bug 44499
from smoki
OK on the main bug to mention... Good example is gliv - opengl image viewer http://guichaz.free.fr/gliv/ Seems like airlied code tries to hide alpha blended transitions between images, and because of that there are those choppiness. Previous code is very fast (pre b2596c36c8f73e8bb7a0b1679b491662aeb2f9d9), but shows coruption in alpha blended transitions. Now gliv is very slow even to open some image with this swrast map/unmap, and yes - those alpha blended transitions are not emited - instead there are hiden. In xbmc there was no coruptions between image transitions, and in gliv there was but only on some of the cases with alpha blended transitions... Dont know what is the rule, but it seems only when they are not the same size, or type. etc.
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