Comment # 9
on bug 58491
from Andy Furniss
(In reply to comment #8) > (In reply to comment #7) > > Indeed, the resolution is the problem, > > > > running any application in my system resolution (1680x1050) breaks > > rendering, something like 640x480 has no problems. It also corrupts things > > like glxgears while I resize them (from any resolution). > > What I mean is, glxgears gets corrupted if I resize its window while it is > running, it displays corrupted blocks I am also seeing this resize corruption on HD4890 (native res = 1920x1080). Some demos seem to start corrupted - gearbox starts with band at top. Projtex - less reliable, may need other demos run first, but may start totally corrupted then correct when a key is pressed.
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