Re: [PATCH 3/6] drm/ttm: call ttm_bo_cleanup_refs with reservation and lru lock held

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On 11/28/2012 11:26 PM, Maarten Lankhorst wrote:
Op 28-11-12 20:21, Thomas Hellstrom schreef:
On 11/28/2012 07:32 PM, Maarten Lankhorst wrote:
Op 28-11-12 16:10, Thomas Hellstrom schreef:
On 11/28/2012 03:46 PM, Maarten Lankhorst wrote:
Op 28-11-12 15:23, Thomas Hellstrom schreef:
On 11/28/2012 02:55 PM, Maarten Lankhorst wrote:
Op 28-11-12 14:21, Thomas Hellstrom schreef:
On 11/28/2012 01:15 PM, Maarten Lankhorst wrote:
Op 28-11-12 12:54, Thomas Hellstrom schreef:
On 11/28/2012 12:25 PM, Maarten Lankhorst wrote:
By removing the unlocking of lru and retaking it immediately, a race is
removed where the bo is taken off the swap list or the lru list between
the unlock and relock. As such the cleanup_refs code can be simplified,
it will attempt to call ttm_bo_wait non-blockingly, and if it fails
it will drop the locks and perform a blocking wait, or return an error
if no_wait_gpu was set.

The need for looping is also eliminated, since swapout and evict_mem_first
will always follow the destruction path, so no new fence is allowed
to be attached. As far as I can see this may already have been the case,
but the unlocking / relocking required a complicated loop to deal with
re-reservation.

The downside is that ttm_bo_cleanup_memtype_use is no longer called with
reservation held, so drivers must be aware that move_notify with a null
parameter doesn't require a reservation.
Why can't we unreserve *after* ttm_bo_cleanup_memtype_use? That's not
immediately clear from this patch.
Because we would hold the reservation while waiting and with the object still
on swap and lru lists still, that would defeat the whole purpose of keeping
the object on multiple lists, plus break current code that assumes bo's on the
those lists can always be reserved.

the if (ret && !no_wait_gpu) path has to drop the reservation and lru lock, and
isn't guaranteed to be able to retake it. Maybe it could be guaranteed now, but
I'm sure that would not be the case if the reservations were shared across
devices.
The evict path removes the BO from the LRU lists, drops the LRU lock but hangs on to the reservation,
and in case the wait goes wrong, re-adds the bo to the LRU lists and returns an error.
If you really want to, we could hang on to the !no_wait_gpu path, wait shouldn't ever fail there, so I suppose
leaving it off the lru lists and not re-add on any list in case of wait fail is fine. It's still on the ddestroy list in that
case, so not adding it back to the other lists is harmless.

Well I'm a bit afraid that theoretically, other callers may have a bo reserved, while cleanup_refs_and_unlock
more or less runs the whole destroy path on that buffer. Sure, we have control over those other reservers,
but it may come back and bite us.
That's why initially I moved all the destruction to ttm_bo_release_list, to have all destruction in
only 1 place. But even now it's serialized with the lru lock, while the destruction may not happen
right away, it still happens before last list ref to the bo is dropped.

But it's your call, just choose the approach you want and I'll resubmit this. :-)

Also the wait might fail if a signal is hit, so it's definitely possible, and even likely in the case of the X server process.

Anyway, I prefer if we could try to keep the reservation across the ttm_cleanup_memtype_use  function, and as far
as I can tell, the only thing preventing that is the reservation release in the (!no_wait_gpu) path. So if we alter that to
do the same as the evict path I think without looking to deeply into the consequences that we should be safe.
I think returning success early without removing off ddestroy list if re-reserving fails
with lru lock held would be better.

We completed the wait and attempt to reserve the bo, which failed. Without the lru
lock atomicity, this can't happen since the only places that would do it call this with
the lru lock held.

With the atomicity removal, the only place that could do this is ttm_bo_delayed_delete
with remove_all set to true. And even if that happened the destruction code would run
*anyway* since we completed the waiting part already, it would just not necessarily be
run from this thread, but that guarantee didn't exist anyway.
Then we should be able to skip patch 2 as well.
If my tryreserve approach sounds sane, second patch should still be skippable. :-)
Sure, Lets go for that approach.
Ok updated patch below,  you only need to check if you like the approach or not,
since I haven't tested it yet beyond compiling. Rest of series (minus patch 2)
should still apply without modification.

      drm/ttm: call ttm_bo_cleanup_refs with reservation and lru lock held, v2
           By removing the unlocking of lru and retaking it immediately, a race is
      removed where the bo is taken off the swap list or the lru list between
      the unlock and relock. As such the cleanup_refs code can be simplified,
      it will attempt to call ttm_bo_wait non-blockingly, and if it fails
      it will drop the locks and perform a blocking wait, or return an error
      if no_wait_gpu was set.
           The need for looping is also eliminated, since swapout and evict_mem_first
      will always follow the destruction path, no new fence is allowed
      to be attached. As far as I can see this may already have been the case,
      but the unlocking / relocking required a complicated loop to deal with
      re-reservation.
           Changes since v1:
       - Simplify no_wait_gpu case by folding it in with empty ddestroy.
       - Hold a reservation while calling ttm_bo_cleanup_memtype_use again.
           Signed-off-by: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxx>

diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c
index 202fc20..e9f01fe 100644
--- a/drivers/gpu/drm/ttm/ttm_bo.c
+++ b/drivers/gpu/drm/ttm/ttm_bo.c
@@ -488,12 +488,16 @@ static void ttm_bo_cleanup_memtype_use(struct ttm_buffer_object *bo)
       ttm_bo_mem_put(bo, &bo->mem);
         atomic_set(&bo->reserved, 0);
+    wake_up_all(&bo->event_queue);
         /*
-     * Make processes trying to reserve really pick it up.
+     * Since the final reference to this bo may not be dropped by
+     * the current task we have to put a memory barrier here to make
+     * sure the changes done in this function are always visible.
+     *
+     * This function only needs protection against the final kref_put.
        */
-    smp_mb__after_atomic_dec();
-    wake_up_all(&bo->event_queue);
+    smp_mb__before_atomic_dec();
   }
     static void ttm_bo_cleanup_refs_or_queue(struct ttm_buffer_object *bo)
@@ -543,68 +547,95 @@ static void ttm_bo_cleanup_refs_or_queue(struct ttm_buffer_object *bo)
   }
     /**
- * function ttm_bo_cleanup_refs
+ * function ttm_bo_cleanup_refs_and_unlock
    * If bo idle, remove from delayed- and lru lists, and unref.
    * If not idle, do nothing.
    *
+ * Must be called with lru_lock and reservation held, this function
+ * will drop both before returning.
+ *
    * @interruptible         Any sleeps should occur interruptibly.
- * @no_wait_reserve       Never wait for reserve. Return -EBUSY instead.
    * @no_wait_gpu           Never wait for gpu. Return -EBUSY instead.
    */
   -static int ttm_bo_cleanup_refs(struct ttm_buffer_object *bo,
-                   bool interruptible,
-                   bool no_wait_reserve,
-                   bool no_wait_gpu)
+static int ttm_bo_cleanup_refs_and_unlock(struct ttm_buffer_object *bo,
+                      bool interruptible,
+                      bool no_wait_gpu)
   {
       struct ttm_bo_device *bdev = bo->bdev;
+    struct ttm_bo_driver *driver = bdev->driver;
       struct ttm_bo_global *glob = bo->glob;
       int put_count;
-    int ret = 0;
+    int ret;
   -retry:
       spin_lock(&bdev->fence_lock);
-    ret = ttm_bo_wait(bo, false, interruptible, no_wait_gpu);
-    spin_unlock(&bdev->fence_lock);
+    ret = ttm_bo_wait(bo, false, false, true);
   -    if (unlikely(ret != 0))
-        return ret;
+    if (ret && !no_wait_gpu) {
+        void *sync_obj;
   -retry_reserve:
-    spin_lock(&glob->lru_lock);
+        /*
+         * Take a reference to the fence and unreserve,
+         * at this point the buffer should be dead, so
+         * no new sync objects can be attached.
+         */
+        sync_obj = driver->sync_obj_ref(&bo->sync_obj);
+        spin_unlock(&bdev->fence_lock);
   -    if (unlikely(list_empty(&bo->ddestroy))) {
+        put_count = ttm_bo_del_from_lru(bo);
+
+        atomic_set(&bo->reserved, 0);
+        wake_up_all(&bo->event_queue);
           spin_unlock(&glob->lru_lock);
-        return 0;
-    }
   -    ret = ttm_bo_reserve_locked(bo, false, true, false, 0);
+        ttm_bo_list_ref_sub(bo, put_count, true);
   -    if (unlikely(ret == -EBUSY)) {
-        spin_unlock(&glob->lru_lock);
-        if (likely(!no_wait_reserve))
-            ret = ttm_bo_wait_unreserved(bo, interruptible);
-        if (unlikely(ret != 0))
+        ret = driver->sync_obj_wait(sync_obj, false, interruptible);
+        driver->sync_obj_unref(&sync_obj);
+        if (ret) {
+            /*
+             * Either the wait returned -ERESTARTSYS, or -EDEADLK
+             * (radeon lockup) here. No effort is made to re-add
+             * this bo to any lru list. Instead the bo only
+             * appears on the delayed destroy list.
+             */
               return ret;
+        }
Actually, we *must* re-add the bo to LRU lists here, because otherwise when a driver needs
to evict a memory type completely, there's a large chance it will miss this bo.

So I think either we need to keep the reservation, or keep the bo on the LRU lists.
The second option is what v1 did, except I never bothered to re-take the reservation. ;-)

Yes, I know ;)

It shouldn't cause troubles to leave it on the lru lists if we drop the the reservation,
we can keep handling re-reservation failure in the same way as in v2.

In that case would v3 be the same as v2 of this patch, except with those 2 lines from the
ret && !no_wait_gpu branch removed:

put_count = ttm_bo_del_from_lru(bo);
ttm_bo_list_ref_sub(bo, put_count, true);

And of course the comment after sync_obj_wait failure would no longer apply.

Yes, sounds good, although note that if the tryreserve fails in the !no_wait_gpu case, and we give up returning 0, that may cause a similar problem (ttm_bo_force_list_clean() not *ensuring* that a bo was removed, at least not by the time the function completes, but if we make sure the while(!list_empty()) in ttm_bo_force_list_clean() remains,
that won't be a problem either.

/Thomas


~Maarten

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