Priority | medium |
---|---|
Bug ID | 56788 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | [nv96] Dota2 (wine) consistently crashes with "WARNING: out of code space, evicting all shaders" |
Severity | normal |
Classification | Unclassified |
OS | All |
Reporter | emil.l.velikov@gmail.com |
Hardware | Other |
Status | NEW |
Version | unspecified |
Component | Drivers/DRI/Radeon |
Product | Mesa |
Created attachment 69589 [details]
Untrimmed stdout & stderr
As of approx 1 Nov 2012, Dota2 crashes while playing/spectating a game
Initially I was suspecting the recent vbo work by Marek, although I'm leaning
towards memory bug/buggy shader in one of the Dota2 3 updates - 29,30 and 1 Nov
Cannot downgrade to verify, although backtrace does point that the crash occurs
after the above message is printed to stderr
Brief list of the other messages printed to strout & strerr
WARNING: value %35 not uniquely defined
...
WARNING: value %277 not uniquely defined
WARNING: value %17 not uniquely defined
context mis-match in pipe_sampler_view_release()
WARNING: value %28 not uniquely defined
...
WARNING: value %17 not uniquely defined
WARNING: out of code space, evicting all shaders.
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