Priority | medium |
---|---|
Bug ID | 56534 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | All anti-aliasing methods buggy at cayman |
Severity | normal |
Classification | Unclassified |
OS | Linux (All) |
Reporter | v10lator@myway.de |
Hardware | x86-64 (AMD64) |
Status | NEW |
Version | XOrg CVS |
Component | DRM/Radeon |
Product | DRI |
Created attachment 69244 [details]
A in-game screenshot without any anti-aliasing method active.
MSAA looks just ugly (not like anti-aliasing should look like) and Oil Rush
spams "OpenGL error: invalid operation", MLAA doesn't seem to do anything and
FXAA just gives a white screen.
All anti-aliasing methods where tested with Oil Rush.
Exact settings:
MSAA: 8x, setted from the game launcher.
FXAA: Setted from the game launcher.
MLAA: 32x (for both, 2D and 3D) forced by drirc.
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