Reviewed-by: Rodrigo Vivi <rodrigo.vivi@xxxxxxxxx> Tested-by: Rodrigo Vivi <rodrigo.vivi@xxxxxxxxx> On Thu, Sep 27, 2012 at 3:41 PM, Damien Lespiau <damien.lespiau@xxxxxxxxx> wrote: > From: Damien Lespiau <damien.lespiau@xxxxxxxxx> > > The "expose 3D modes" property can be attached to connectors to allow > user space to indicate it can deal with 3D modes and that the drm driver > should expose those 3D modes. > > Signed-off-by: Damien Lespiau <damien.lespiau@xxxxxxxxx> > --- > drivers/gpu/drm/drm_crtc.c | 35 ++++++++++++++++++++++++++++++++++- > include/drm/drm_crtc.h | 6 ++++++ > include/drm/drm_mode.h | 4 ++++ > 3 files changed, 44 insertions(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c > index 6fbfc24..10a289c 100644 > --- a/drivers/gpu/drm/drm_crtc.c > +++ b/drivers/gpu/drm/drm_crtc.c > @@ -841,6 +841,35 @@ int drm_mode_create_tv_properties(struct drm_device *dev, int num_modes, > } > EXPORT_SYMBOL(drm_mode_create_tv_properties); > > +static const struct drm_prop_enum_list expose_3d_modes_list[] = > +{ > + { DRM_MODE_EXPOSE_3D_MODES_OFF, "Off" }, > + { DRM_MODE_EXPOSE_3D_MODES_ON, "On" } > +}; > + > +/** > + * drm_mode_create_s3d_properties - create stereo 3D properties > + * @dev: DRM device > + * > + * This functions create properties that are used by the stereo 3D code. Those > + * properties must be attached to the desired connectors afterwards. > + */ > +int drm_mode_create_s3d_properties(struct drm_device *dev) > +{ > + struct drm_property *prop; > + > + if (dev->mode_config.s3d_expose_modes_property) > + return 0; > + > + prop = drm_property_create_enum(dev, 0, "expose 3D modes", > + expose_3d_modes_list, > + ARRAY_SIZE(expose_3d_modes_list)); > + dev->mode_config.s3d_expose_modes_property = prop; > + > + return 0; > +} > +EXPORT_SYMBOL(drm_mode_create_s3d_properties); > + > /** > * drm_mode_create_scaling_mode_property - create scaling mode property > * @dev: DRM device > @@ -3170,12 +3199,16 @@ static int drm_mode_connector_set_obj_prop(struct drm_mode_object *obj, > { > int ret = -EINVAL; > struct drm_connector *connector = obj_to_connector(obj); > + struct drm_device *dev = connector->dev; > > /* Do DPMS ourselves */ > - if (property == connector->dev->mode_config.dpms_property) { > + if (property == dev->mode_config.dpms_property) { > if (connector->funcs->dpms) > (*connector->funcs->dpms)(connector, (int)value); > ret = 0; > + } else if (property == dev->mode_config.s3d_expose_modes_property) { > + connector->expose_3d_modes = value; > + ret = 0; > } else if (connector->funcs->set_property) > ret = connector->funcs->set_property(connector, property, value); > > diff --git a/include/drm/drm_crtc.h b/include/drm/drm_crtc.h > index bfacf0d..34372cb 100644 > --- a/include/drm/drm_crtc.h > +++ b/include/drm/drm_crtc.h > @@ -578,6 +578,8 @@ struct drm_connector { > /* requested DPMS state */ > int dpms; > > + int expose_3d_modes; > + > void *helper_private; > > /* forced on connector */ > @@ -802,6 +804,9 @@ struct drm_mode_config { > struct drm_property *tv_saturation_property; > struct drm_property *tv_hue_property; > > + /* Stereo 3D properties */ > + struct drm_property *s3d_expose_modes_property; > + > /* Optional properties */ > struct drm_property *scaling_mode_property; > struct drm_property *dithering_mode_property; > @@ -950,6 +955,7 @@ extern int drm_property_add_enum(struct drm_property *property, int index, > extern int drm_mode_create_dvi_i_properties(struct drm_device *dev); > extern int drm_mode_create_tv_properties(struct drm_device *dev, int num_formats, > char *formats[]); > +extern int drm_mode_create_s3d_properties(struct drm_device *dev); > extern int drm_mode_create_scaling_mode_property(struct drm_device *dev); > extern int drm_mode_create_dithering_property(struct drm_device *dev); > extern int drm_mode_create_dirty_info_property(struct drm_device *dev); > diff --git a/include/drm/drm_mode.h b/include/drm/drm_mode.h > index 3d6301b..45b19c6 100644 > --- a/include/drm/drm_mode.h > +++ b/include/drm/drm_mode.h > @@ -83,6 +83,10 @@ > #define DRM_MODE_DIRTY_ON 1 > #define DRM_MODE_DIRTY_ANNOTATE 2 > > +/* Expose 3D modes */ > +#define DRM_MODE_EXPOSE_3D_MODES_OFF 0 > +#define DRM_MODE_EXPOSE_3D_MODES_ON 1 > + > struct drm_mode_modeinfo { > __u32 clock; > __u16 hdisplay, hsync_start, hsync_end, htotal, hskew; > -- > 1.7.11.4 > > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@xxxxxxxxxxxxxxxxxxxxx > http://lists.freedesktop.org/mailman/listinfo/intel-gfx -- Rodrigo Vivi Blog: http://blog.vivi.eng.br _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel