[Bug 53511] r600g llvm backend doesn't support indirect addressing

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https://bugs.freedesktop.org/show_bug.cgi?id=53511

--- Comment #1 from almos <aaalmosss@xxxxxxxxx> 2012-09-07 18:05:39 UTC ---
I see that testing is the first item on the r600todo list, and to see if there
are any differences between the two shader compilers. Maybe this should be a
prerequisite of that, because most of the shader-heavy applications hit this
fallback.

BTW I don't see any performance difference between the two compilers on my
hd6850 apart from what I reported in bug 51787

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