From: Michel Dänzer <michel.daenzer@xxxxxxx> Another corner case that isn't well-explained yet. Signed-off-by: Michel Dänzer <michel.daenzer@xxxxxxx> --- radeon/radeon_surface.c | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/radeon/radeon_surface.c b/radeon/radeon_surface.c index 98faa0b..80b1505 100644 --- a/radeon/radeon_surface.c +++ b/radeon/radeon_surface.c @@ -974,10 +974,15 @@ static void si_surf_minify_linear_aligned(struct radeon_surface *surf, surf->level[level].nblk_z = (surf->level[level].npix_z + surf->blk_d - 1) / surf->blk_d; } - /* XXX: Second smallest level uses larger pitch, not sure of the real reason, - * my best guess so far: rows evenly distributed across slice + /* XXX: Texture sampling uses unexpectedly large pitches in some cases, + * these are just guesses for the rules behind those */ - xalign = MAX2(xalign, slice_align / surf->bpe / surf->level[level].npix_y); + if (level == 0 && surf->last_level == 0) + /* Non-mipmap pitch padded to slice alignment */ + xalign = MAX2(xalign, slice_align / surf->bpe); + else + /* Small rows evenly distributed across slice */ + xalign = MAX2(xalign, slice_align / surf->bpe / surf->level[level].npix_y); surf->level[level].nblk_x = ALIGN(surf->level[level].nblk_x, xalign); surf->level[level].nblk_y = ALIGN(surf->level[level].nblk_y, yalign); -- 1.7.10.4 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel