[Bug 52997] evergreen_cs_track_validate_cb:477 cb[0] bo too small when launching ds2 in wine

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https://bugs.freedesktop.org/show_bug.cgi?id=52997

--- Comment #5 from mailbox.tec@xxxxxxxxx 2012-09-05 17:22:26 UTC ---
Created attachment 66688
  --> https://bugs.freedesktop.org/attachment.cgi?id=66688
Messages from dmesg after running BGMain.exe in fullscreen.

Hello

I am experiencing the same issue with Wine 1.5.12 and Baldur's Gate.

The issue appears when BGMain.exe is launched fullscreen, without virtual
desktop. In virtual desktop mode, it seems to be running fine. Also, if window
switching is attempted (Ctrl+Tab) with game in fullscreen, tiny video output
appears, occupying roughly 1/4th of screen resolution (which in full is
1280x1024) in top-left corner, the rest remaining black. It's very pixelated
and shows game's main menu. With futher switching, it shows different desktop
windows (if open), but latency is very low. Regardless of video output, sound
is still played through alsa.

In my case, output from running the executable is:

radeon: The kernel rejected CS, see dmesg for more information.
fixme:win:EnumDisplayDevicesW ((null),0,0x329c48,0x00000000), stub!
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.

uname:
Linux 3.5.3-2-ck x86_64

glxinfo:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD BARTS
OpenGL version string: 2.1 Mesa 8.0.4
OpenGL shading language version string: 1.20

libdrm_radeon version is 1.0.1

Possible duplicate: https://bugs.freedesktop.org/show_bug.cgi?id=47244

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