https://bugs.freedesktop.org/show_bug.cgi?id=52997 --- Comment #5 from mailbox.tec@xxxxxxxxx 2012-09-05 17:22:26 UTC --- Created attachment 66688 --> https://bugs.freedesktop.org/attachment.cgi?id=66688 Messages from dmesg after running BGMain.exe in fullscreen. Hello I am experiencing the same issue with Wine 1.5.12 and Baldur's Gate. The issue appears when BGMain.exe is launched fullscreen, without virtual desktop. In virtual desktop mode, it seems to be running fine. Also, if window switching is attempted (Ctrl+Tab) with game in fullscreen, tiny video output appears, occupying roughly 1/4th of screen resolution (which in full is 1280x1024) in top-left corner, the rest remaining black. It's very pixelated and shows game's main menu. With futher switching, it shows different desktop windows (if open), but latency is very low. Regardless of video output, sound is still played through alsa. In my case, output from running the executable is: radeon: The kernel rejected CS, see dmesg for more information. fixme:win:EnumDisplayDevicesW ((null),0,0x329c48,0x00000000), stub! fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1. uname: Linux 3.5.3-2-ck x86_64 glxinfo: OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD BARTS OpenGL version string: 2.1 Mesa 8.0.4 OpenGL shading language version string: 1.20 libdrm_radeon version is 1.0.1 Possible duplicate: https://bugs.freedesktop.org/show_bug.cgi?id=47244 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel