https://bugs.freedesktop.org/show_bug.cgi?id=53632 Bug #: 53632 Summary: Radmon rendering corruptions Classification: Unclassified Product: DRI Version: unspecified Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: DRM/Radeon AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx ReportedBy: v10lator@xxxxxxxx I get random rendering corruptions in Minecraft with a CAYMAN GPU (radeon HD 6950). It seems like the wrong textures are selected, see: Good: http://img713.imageshack.us/img713/492/mcgood.png Bad: http://img96.imageshack.us/img96/6417/mcbad.png Also water seems to (randomly) choose the wrong texture in it's animation, resulting in flashing water. Also the game screen flashes blue sometimes. There are no error logs at all and this seems to be triggered by Michel Dänzers patches to fix bug #45018 (see comment #119 there) as it wasn't there before. Please note that this has nothing to do with GLAMOR acceleration (not used when the corruptions occur). -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel