[Bug 53490] [bisected] bump map corruption from kernel 3.5

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https://bugs.freedesktop.org/show_bug.cgi?id=53490

--- Comment #5 from Joeri Capens <joeri@xxxxxxxxxx> 2012-08-15 00:18:56 UTC ---
Adding Xorg.0.log. I tried the latest Mesa Git now but it didn't make a
difference.

However, I found the specific change in
416a2bd274566a6f607a271f524b2dc0b84d9106 which causes the bump map corruption
I'm seeing. When I revert the change in the tile_config calculation, the
problem goes away.

I've created a patch which fixes the tile_config calculation and which removes
the unused num_shader_engines variable.

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