Re: [PATCH 2/2] radeon: tweak TILE_SPLIT for MSAA surfaces

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Reviewed-by: Jerome Glisse <jglisse@xxxxxxxxxx>

On Thu, Aug 9, 2012 at 10:38 AM, Marek Olšák <maraeo@xxxxxxxxx> wrote:
> ---
>  radeon/radeon_surface.c |   37 +++++++++++++++++++++++++++++++------
>  1 file changed, 31 insertions(+), 6 deletions(-)
>
> diff --git a/radeon/radeon_surface.c b/radeon/radeon_surface.c
> index 499e994..892dca6 100644
> --- a/radeon/radeon_surface.c
> +++ b/radeon/radeon_surface.c
> @@ -871,12 +871,37 @@ static int eg_surface_best(struct radeon_surface_manager *surf_man,
>          return 0;
>      }
>
> -    /* set tile split to row size, optimize latter for multi-sample surface
> -     * tile split >= 256 for render buffer surface. Also depth surface want
> -     * smaller value for optimal performances.
> -     */
> -    surf->tile_split = surf_man->hw_info.row_size;
> -    surf->stencil_tile_split = surf_man->hw_info.row_size / 2;
> +    /* Tweak TILE_SPLIT for performance here. */
> +    if (surf->nsamples > 1) {
> +        if (surf->flags & (RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER)) {
> +            switch (surf->nsamples) {
> +            case 2:
> +                surf->tile_split = 128;
> +                break;
> +            case 4:
> +                surf->tile_split = 128;
> +                break;
> +            case 8:
> +                surf->tile_split = 256;
> +                break;
> +            case 16: /* cayman only */
> +                surf->tile_split = 512;
> +                break;
> +            default:
> +                fprintf(stderr, "radeon: Wrong number of samples %i (%i)\n",
> +                        surf->nsamples, __LINE__);
> +                return -EINVAL;
> +            }
> +            surf->stencil_tile_split = 64;
> +        } else {
> +            /* tile split must be >= 256 for colorbuffer surfaces */
> +            surf->tile_split = MAX2(surf->nsamples * surf->bpe * 64, 256);
> +        }
> +    } else {
> +        /* set tile split to row size */
> +        surf->tile_split = surf_man->hw_info.row_size;
> +        surf->stencil_tile_split = surf_man->hw_info.row_size / 2;
> +    }
>
>      /* bankw or bankh greater than 1 increase alignment requirement, not
>       * sure if it's worth using smaller bankw & bankh to stick with 2D
> --
> 1.7.9.5
>
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