From: Pekka Paalanen <pekka.paalanen@xxxxxxxxxxxxx> Set up the expectations on how hot-unplugging a DRM device should look like to userspace. Written by Daniel Vetter's request and largely based on his comments in IRC and from https://lists.freedesktop.org/archives/dri-devel/2020-May/265484.html . Signed-off-by: Pekka Paalanen <pekka.paalanen@xxxxxxxxxxxxx> Cc: Daniel Vetter <daniel@xxxxxxxx> Cc: Andrey Grodzovsky <andrey.grodzovsky@xxxxxxx> Cc: Dave Airlie <airlied@xxxxxxxxxx> Cc: Sean Paul <sean@xxxxxxxxxx> --- Disclaimer: I am a userspace developer writing for other userspace developers. I took some liberties in defining what should happen without knowing what is actually possible or what existing drivers already implement. --- Documentation/gpu/drm-uapi.rst | 75 ++++++++++++++++++++++++++++++++++ 1 file changed, 75 insertions(+) diff --git a/Documentation/gpu/drm-uapi.rst b/Documentation/gpu/drm-uapi.rst index 56fec6ed1ad8..80db4abd2cbd 100644 --- a/Documentation/gpu/drm-uapi.rst +++ b/Documentation/gpu/drm-uapi.rst @@ -1,3 +1,5 @@ +.. Copyright 2020 DisplayLink (UK) Ltd. + =================== Userland interfaces =================== @@ -162,6 +164,79 @@ other hand, a driver requires shared state between clients which is visible to user-space and accessible beyond open-file boundaries, they cannot support render nodes. +Device Hot-Unplug +================= + +.. note:: + The following is the plan. Implementation is not there yet + (2020 May 13). + +Graphics devices (display and/or render) may be connected via USB (e.g. +display adapters or docking stations) or Thunderbolt (e.g. eGPU). An end +user is able to hot-unplug this kind of devices while they are being +used, and expects that the very least the machine does not crash. Any +damage from hot-unplugging a DRM device needs to be limited as much as +possible and userspace must be given the chance to handle it if it wants +to. Ideally, unplugging a DRM device still lets a desktop to continue +running, but that is going to need explicit support throughout the whole +graphics stack: from kernel and userspace drivers, through display +servers, via window system protocols, and in applications and libraries. + +Other scenarios that should lead to the same are: unrecoverable GPU +crash, PCI device disappearing off the bus, or forced unbind of a driver +from the physical device. + +In other words, from userspace perspective everything needs to keep on +working more or less, until userspace stops using the disappeared DRM +device and closes it completely. Userspace will learn of the device +disappearance from the device removed uevent or in some cases specific +ioctls returning EIO. + +This goal raises at least the following requirements for the kernel and +drivers: + +- The kernel must not hang, crash or oops, no matter what userspace was + in the middle of doing when the device disappeared. + +- All GPU jobs that can no longer run must have their fences + force-signalled to avoid inflicting hangs to userspace. + +- KMS connectors must change their status to disconnected. + +- Legacy modesets and pageflips fake success. + +- Atomic commits, both real and TEST_ONLY, fake success. + +- Pending non-blocking KMS operations deliver the DRM events userspace + is expecting. + +- If underlying memory disappears, the mmaps are replaced with harmless + zero pages where access does not raise SIGBUS. Reads return zeros, + writes are ignored. + +- dmabuf which point to memory that has disappeared are rewritten to + point to harmless zero pages, similar to mmaps. Imports still succeed + both ways: an existing device importing a dmabuf pointing to + disappeared memory, and a disappeared device importing any dmabuf. + +- Render ioctls return EIO which is then handled in userspace drivers, + e.g. Mesa, to have the device disappearance handled in the way + specified for each API (OpenGL, GL ES: GL_KHR_robustness; + Vulkan: VK_ERROR_DEVICE_LOST; etc.) + +Raising SIGBUS is not an option, because userspace cannot realistically +handle it. Signal handlers are global, which makes them extremely +difficult to use correctly from libraries like Mesa produces. Signal +handlers are not composable, you can't have different handlers for GPU1 +and GPU2 from different vendors, and a third handler for mmapped regular +files. Threads cause additional pain with signal handling as well. + +Only after userspace has closed all relevant DRM device and dmabuf file +descriptors and removed all mmaps, the DRM driver can tear down its +instance for the device that no longer exists. If the same physical +device somehow comes back in the mean time, it shall be a new DRM +device. + .. _drm_driver_ioctl: IOCTL Support on Device Nodes -- 2.20.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel