Currently VI layer code reported wrong formats for DE2 and DE3. First three patches are fixes. Next two patches do code refactoring to remove redundant information, which is already included elsewhere. Last two patches are more cosmetic. Note: It can be argued if patch 2 is really a fix. Consider that if only patch 1 and 3 go into stable, wrong formats will be reported for DE3 VI layers. Please take a look. Best regards, Jernej Jernej Skrabec (7): drm/sun4i: de2/de3: Remove unsupported VI layer formats drm/sun4i: Add separate DE3 VI layer formats drm/sun4i: Fix DE2 VI layer format support drm/sun4i: de2: rgb field in de2 format struct is redundant drm/sun4i: de2: csc_mode in de2 format struct is mostly redundant drm/sun4i: de2: Don't return de2_fmt_info struct drm/sun4i: Sort includes in VI and UI layer code drivers/gpu/drm/sun4i/sun8i_mixer.c | 159 ++++++++++++------------- drivers/gpu/drm/sun4i/sun8i_mixer.h | 21 ++-- drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 14 ++- drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 106 ++++++++++++++--- 4 files changed, 183 insertions(+), 117 deletions(-) -- 2.25.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel