On 03.07.2012 16:09, Jerome Glisse wrote:
On Tue, Jul 3, 2012 at 5:26 AM, Christian König <deathsimple@xxxxxxxxxxx> wrote:
[SNIP]
Yeah, but I thought that fixing those oops as the second step. I see the
fact that suspend/resume is unpinning all the ttm memory and then pinning it
again as a bug that needs to be fixed. Or as an alternative we could split
the suspend/resume calls into suspend/disable and resume/enable calls, where
we only call disable/enable in the gpu_reset path rather than a complete
suspend/resume (not really sure about that).
Fixing oops are not second step, they are first step. I am not saying
that the suspend/resume as it happens right now is a good thing, i am
saying it's what it's and we have to deal with it until we do
something better. There is no excuse to not fix oops with a simple
patch 16 lines patch.
Completely agree.
Also a GPU reset isn't such a rare event, currently it just occurs when
userspace is doing something bad, for example submitting an invalid shader
or stuff like that. But with VM and IO protection coming into the driver we
are going to need a GPU reset when there is an protection fault, and with
that it is really desirable to just reset the hardware in a way where we can
say: This IB was faulty skip over it and resume with whatever is after it on
the ring.
There is mecanism to handle that properly from irq handler that AMD
need to release, the pagefault thing could be transparent and should
only need few lines in the irq handler (i think i did a patch for that
and sent it to AMD for review but i am wondering if i wasn't lacking
some doc).
I also searched the AMD internal docs for a good description of how the
lightweight recovery is supposed to work, but haven't found anything
clear so far. My expectation is that there should be something like a
"abort current IB" command you can issue by writing an register, but
that doesn't seems to be the case.
And todo that we need to keep the auxiliary data like sub allocator memory,
blitting shader bo, and especially vm page tables at the same place in
hardware memory.
I agree that we need a lightweight reset but we need to keep the heavy
reset as it is right now, if you want to do a light weight reset do it
as a new function. I always intended to have two reset path, hint gpu
soft reset name vs what is call hard reset but not released, i even
made patch for that long time ago but never got them cleared from AMD
review.
My idea was to pass in some extra informations, so asic_reset more
clearly knows what todo. An explicit distinction between a soft and a
hard reset also seems like a possible solution, but sounds like a bit of
code duplication.
I stress it we need at very least a mutex to protect gpu reset and i
will stand on that position because there is no other way around.
Using rw lock have a bonus of allowing proper handling of gpu reset
failure and that what the patch i sent to linus fix tree is about, so
to make drm next merge properly while preserving proper behavior in
gpu reset failure the rw semaphore is the best option.
Oh well, I'm not arguing that we don't need a look here. I'm just
questioning to put it at the ioctl level (e.g. the driver entry from
userspace), that wasn't such a good idea with the cs_mutex and doesn't seems
like a good idea now. Instead we should place the looking between the
ioctl/ttm and the actual hardware submission and that brings it pretty close
(if not identically) to the ring mutex.
Cheers,
Christian.
No, locking at the ioctl level make sense please show me figure that
it hurt performance, i did a quick sysprof and i couldn't see them
impacting anything. No matter how much you hate this, this is the best
solution, it avoids each ioctl to do useless things in case of gpu
lockup and it touch a lot less code than moving a lock down the call
path would. So again this is the best solution for the heavy reset,
and i am not saying that a soft reset would need to take this lock or
that we can't improve the way it's done. All i am saying is that ring
lock is the wrong solution for heavy reset, it should be ok for light
weight reset.
I'm not into any performance concerns, it just doesn't seems to be the
right place to me. So are you really sure that the
ttm_bo_delayed_workqueue, pageflips or callbacks to radeon_bo_move
can't hit us here? IIRC that always was the big concern with the
cs_mutex not being held in all cases.
Anyway, if you think it will work and fix the crash problem at hand then
I'm ok with commit it.
Christian.
<http://lxr.free-electrons.com/ident?v=2.6.37;i=ttm_bo_delayed_workqueue>
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