[PATCH] drm/mcde: Fix vertical resolution bugs

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In video mode the VACT (video active) and VSA (vertical sync
active) got swapped. Fix it up.

The result was compared to a register dump from the Golden
(Samsung GT-I8190).

Cc: Stephan Gerhold <stephan@xxxxxxxxxxx>
Signed-off-by: Linus Walleij <linus.walleij@xxxxxxxxxx>
---
 drivers/gpu/drm/mcde/mcde_dsi.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/mcde/mcde_dsi.c b/drivers/gpu/drm/mcde/mcde_dsi.c
index 21cee4d9d2fd..8f6ce1557e3f 100644
--- a/drivers/gpu/drm/mcde/mcde_dsi.c
+++ b/drivers/gpu/drm/mcde/mcde_dsi.c
@@ -431,16 +431,16 @@ static void mcde_dsi_setup_video_mode(struct mcde_dsi *d,
 	/* Recovery mode 1 */
 	val |= 1 << DSI_VID_MAIN_CTL_RECOVERY_MODE_SHIFT;
 	/* All other fields zero */
-	writel(val, d->regs + DSI_VID_MAIN_CTL);
+	writel_dsi(d, val, DSI_VID_MAIN_CTL);
 
 	/* Vertical frame parameters are pretty straight-forward */
-	val = mode->vdisplay << DSI_VID_VSIZE_VSA_LENGTH_SHIFT;
+	val = mode->vdisplay << DSI_VID_VSIZE_VACT_LENGTH_SHIFT;
 	/* vertical front porch */
 	val |= (mode->vsync_start - mode->vdisplay)
 		<< DSI_VID_VSIZE_VFP_LENGTH_SHIFT;
 	/* vertical sync active */
 	val |= (mode->vsync_end - mode->vsync_start)
-		<< DSI_VID_VSIZE_VACT_LENGTH_SHIFT;
+		<< DSI_VID_VSIZE_VSA_LENGTH_SHIFT;
 	/* vertical back porch */
 	val |= (mode->vtotal - mode->vsync_end)
 		<< DSI_VID_VSIZE_VBP_LENGTH_SHIFT;
-- 
2.21.0

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