[PATCH 3/4] drm/msm: Use dma_resv locking wrappers

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I'll add more fancy logic to them soon, so everyone really has to use
them. Plus they already provide some nice additional debug
infrastructure on top of direct ww_mutex usage for the fences tracked
by dma_resv.

Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxxx>
Cc: Rob Clark <robdclark@xxxxxxxxx>
Cc: Sean Paul <sean@xxxxxxxxxx>
Cc: linux-arm-msm@xxxxxxxxxxxxxxx
Cc: freedreno@xxxxxxxxxxxxxxxxxxxxx
---
 drivers/gpu/drm/msm/msm_gem_submit.c | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
index 7d04c47d0023..385d4965a8d0 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -157,7 +157,7 @@ static void submit_unlock_unpin_bo(struct msm_gem_submit *submit,
 		msm_gem_unpin_iova(&msm_obj->base, submit->aspace);
 
 	if (submit->bos[i].flags & BO_LOCKED)
-		ww_mutex_unlock(&msm_obj->base.resv->lock);
+		dma_resv_unlock(msm_obj->base.resv);
 
 	if (backoff && !(submit->bos[i].flags & BO_VALID))
 		submit->bos[i].iova = 0;
@@ -180,8 +180,8 @@ static int submit_lock_objects(struct msm_gem_submit *submit)
 		contended = i;
 
 		if (!(submit->bos[i].flags & BO_LOCKED)) {
-			ret = ww_mutex_lock_interruptible(&msm_obj->base.resv->lock,
-					&submit->ticket);
+			ret = dma_resv_lock_interruptible(msm_obj->base.resv,
+							  &submit->ticket);
 			if (ret)
 				goto fail;
 			submit->bos[i].flags |= BO_LOCKED;
@@ -202,8 +202,8 @@ static int submit_lock_objects(struct msm_gem_submit *submit)
 	if (ret == -EDEADLK) {
 		struct msm_gem_object *msm_obj = submit->bos[contended].obj;
 		/* we lost out in a seqno race, lock and retry.. */
-		ret = ww_mutex_lock_slow_interruptible(&msm_obj->base.resv->lock,
-				&submit->ticket);
+		ret = dma_resv_lock_slow_interruptible(msm_obj->base.resv,
+						       &submit->ticket);
 		if (!ret) {
 			submit->bos[contended].flags |= BO_LOCKED;
 			slow_locked = contended;
-- 
2.24.0

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