https://bugs.freedesktop.org/show_bug.cgi?id=50616 --- Comment #4 from Michel Dänzer <michel@xxxxxxxxxxx> 2012-06-05 03:46:52 PDT --- (In reply to comment #3) > It improved the average a tiny bit, but the long ones were still there. Did you try it with vblank_mode=0 as well? Calling glFinish() instead of glFlush() before glXSwapBuffers() might give a better idea of where the time is actually spent. P.S. Please attach files here directly instead of referencing external sites. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel