The object fence is not set to NULL after its reference is dropped. As a result, its reference may be dropped again if error occurs after that, which may lead to a use after free bug. To avoid the issue, fence is explicitly set to NULL after dropping its reference. Signed-off-by: Pan Bian <bianpan2016@xxxxxxx> --- drivers/gpu/drm/amd/amdgpu/amdgpu_test.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_test.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_test.c index b66d29d5ffa2..b158230af8db 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_test.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_test.c @@ -138,6 +138,7 @@ static void amdgpu_do_test_moves(struct amdgpu_device *adev) } dma_fence_put(fence); + fence = NULL; r = amdgpu_bo_kmap(vram_obj, &vram_map); if (r) { @@ -183,6 +184,7 @@ static void amdgpu_do_test_moves(struct amdgpu_device *adev) } dma_fence_put(fence); + fence = NULL; r = amdgpu_bo_kmap(gtt_obj[i], >t_map); if (r) { -- 2.7.4 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel