On Wed, May 30, 2012 at 7:41 PM, Eric Anholt <eric@xxxxxxxxxx> wrote: > I guess GL_ALREADY_SIGNALED handling will be done using a check for > bo_busy() before calling this. I've just read through the mesa code and gl_already_signalled seems to be handled already by core mesa code in _mesa_ClientWaitSync (if the driver sets syncObject->Status correctly). So I guess the current kernel code should work as-is and only the libdrm interface needs some colour adjustments around the timeout parameter. -Daniel -- Daniel Vetter daniel.vetter@xxxxxxxx - +41 (0) 79 364 57 48 - http://blog.ffwll.ch _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel