https://bugs.freedesktop.org/show_bug.cgi?id=50149 --- Comment #9 from Tom Stellard <tstellar@xxxxxxxxx> 2012-05-28 17:14:51 PDT --- (In reply to comment #5) > compiler/r300_fragprog_emit.c::begin_tex(): Too many texture indirections > Using a dummy shader instead. > > This is an error reported by Lightsmark when using Mesa version > git1205111237.c2f1fb. In LIBGL_ALWAYS_SOFTWARE textures are rendered correctly > though. Tried the Lightsmark on other r300-series GPU and it worked perfectly > (not sure which version of Mesa stack though, its my GFs PC). > > Any more things i can debug to make a report more usefull? Can you set the environment variable RADEON_DEBUG=fp and post the output from lightsmark? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel