https://bugs.freedesktop.org/show_bug.cgi?id=50149 Roman Šmakal <schmakerisko@xxxxxxxxx> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|8.0 |git --- Comment #5 from Roman Šmakal <schmakerisko@xxxxxxxxx> 2012-05-26 04:13:01 PDT --- compiler/r300_fragprog_emit.c::begin_tex(): Too many texture indirections Using a dummy shader instead. This is an error reported by Lightsmark when using Mesa version git1205111237.c2f1fb. In LIBGL_ALWAYS_SOFTWARE textures are rendered correctly though. Tried the Lightsmark on other r300-series GPU and it worked perfectly (not sure which version of Mesa stack though, its my GFs PC). Any more things i can debug to make a report more usefull? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel