[Bug 50230] offset mapping in nexuiz results in bad texturing with the llvm compiler

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https://bugs.freedesktop.org/show_bug.cgi?id=50230

--- Comment #4 from Vadim Girlin <ptpzz@xxxxxxxxx> 2012-05-23 02:37:16 PDT ---
(In reply to comment #3)
> I only see this with the LLVM compiler, the old one seems fine. There is a
> texture flickering on some surfaces, but that affects both of them (I use the
> level Q1DM6 for testing).

That flickering is the issue I was talking about. The patch attached earlier
should help with it.

I don't see anything wrong with both compilers after applying the patch. If
there is another issue and the patch doesn't fix it, could you provide some
screenshots and hints how to reproduce it? 

> 
> Yes, I use a BARTS card (HD6850).

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