[Bug 50232] New: screen redraw is wrong in sauerbraten with the llvm compiler

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https://bugs.freedesktop.org/show_bug.cgi?id=50232

             Bug #: 50232
           Summary: screen redraw is wrong in sauerbraten with the llvm
                    compiler
    Classification: Unclassified
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx
        ReportedBy: aaalmosss@xxxxxxxxx


Ghost images of the previous frames stay on the screen. This seems to be
independent of the quality settings in the game.

This is printed to the console:
Warning: R600 LLVM backend does not support indirect adressing.  Falling back
to TGSI backend.

Tested with sauerbraten 0.0.20100728.dfsg+repack-3 (debian unstable) and mesa
7a75e7d6e85d27e102ff7e15583c33b1ce282fe4

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