Comment # 4
on bug 111763
from Daniel Lu
I am seeing a similar hang in Starcraft II. Unlike Marko, I am not using d9vk --- instead, I'm using wine-nine. The hang doesn't happen in all games but seems to be particularly frequent in the coop mission "dead of night". Using mesa-git 19.3.0_devel.115092.3f5b541fc8b-1.
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