[Bug 49484] New: invalid enum 0x500, invalid value 0x501

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https://bugs.freedesktop.org/show_bug.cgi?id=49484

             Bug #: 49484
           Summary: invalid enum 0x500, invalid value 0x501
    Classification: Unclassified
           Product: Mesa
           Version: 8.0
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: enhancement
          Priority: medium
         Component: Drivers/DRI/R600
        AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx
        ReportedBy: hramrach@xxxxxxxxx


running D3D application in wine I get lots of

err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexImage2D @ surface.c / 2566
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @ surface.c / 2349


Needless to say I get pretty much nothing visible.

OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
OpenGL version string: 2.1 Mesa 8.0.2

Maybe wine is using a format/feature without checking it is available here.

However, r600 could implement it I guess.

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