[PATCH 2/2] drm/virtio: notify virtqueues without holding spinlock

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Split virtqueue_kick() call into virtqueue_kick_prepare(), which
requires serialization, and virtqueue_notify(), which does not.  Move
the virtqueue_notify() call out of the critical section protected by the
queue lock.  This avoids triggering a vmexit while holding the lock and
thereby fixes a rather bad spinlock contention.

Suggested-by: Chia-I Wu <olvaffe@xxxxxxxxx>
Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx>
---
 drivers/gpu/drm/virtio/virtgpu_vq.c | 25 +++++++++++++++++++------
 1 file changed, 19 insertions(+), 6 deletions(-)

diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c
index ca91e83ffaef..e41c96143342 100644
--- a/drivers/gpu/drm/virtio/virtgpu_vq.c
+++ b/drivers/gpu/drm/virtio/virtgpu_vq.c
@@ -252,7 +252,7 @@ void virtio_gpu_dequeue_cursor_func(struct work_struct *work)
 	wake_up(&vgdev->cursorq.ack_queue);
 }
 
-static void virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
+static bool virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
 						struct virtio_gpu_vbuffer *vbuf)
 		__releases(&vgdev->ctrlq.qlock)
 		__acquires(&vgdev->ctrlq.qlock)
@@ -260,10 +260,11 @@ static void virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
 	struct virtqueue *vq = vgdev->ctrlq.vq;
 	struct scatterlist *sgs[3], vcmd, vout, vresp;
 	int outcnt = 0, incnt = 0;
+	bool notify = false;
 	int ret;
 
 	if (!vgdev->vqs_ready)
-		return;
+		return notify;
 
 	sg_init_one(&vcmd, vbuf->buf, vbuf->size);
 	sgs[outcnt + incnt] = &vcmd;
@@ -292,16 +293,21 @@ static void virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
 		trace_virtio_gpu_cmd_queue(vq,
 			(struct virtio_gpu_ctrl_hdr *)vbuf->buf);
 
-		virtqueue_kick(vq);
+		notify = virtqueue_kick_prepare(vq);
 	}
+	return notify;
 }
 
 static void virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
 					 struct virtio_gpu_vbuffer *vbuf)
 {
+	bool notify;
+
 	spin_lock(&vgdev->ctrlq.qlock);
-	virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
+	notify = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
 	spin_unlock(&vgdev->ctrlq.qlock);
+	if (notify)
+		virtqueue_notify(vgdev->ctrlq.vq);
 }
 
 static void virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
@@ -310,6 +316,7 @@ static void virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
 						struct virtio_gpu_fence *fence)
 {
 	struct virtqueue *vq = vgdev->ctrlq.vq;
+	bool notify;
 
 again:
 	spin_lock(&vgdev->ctrlq.qlock);
@@ -330,8 +337,10 @@ static void virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
 
 	if (fence)
 		virtio_gpu_fence_emit(vgdev, hdr, fence);
-	virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
+	notify = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
 	spin_unlock(&vgdev->ctrlq.qlock);
+	if (notify)
+		virtqueue_notify(vgdev->ctrlq.vq);
 }
 
 static void virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
@@ -339,6 +348,7 @@ static void virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
 {
 	struct virtqueue *vq = vgdev->cursorq.vq;
 	struct scatterlist *sgs[1], ccmd;
+	bool notify;
 	int ret;
 	int outcnt;
 
@@ -361,10 +371,13 @@ static void virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
 		trace_virtio_gpu_cmd_queue(vq,
 			(struct virtio_gpu_ctrl_hdr *)vbuf->buf);
 
-		virtqueue_kick(vq);
+		notify = virtqueue_kick_prepare(vq);
 	}
 
 	spin_unlock(&vgdev->cursorq.qlock);
+
+	if (notify)
+		virtqueue_notify(vq);
 }
 
 /* just create gem objects for userspace and long lived objects,
-- 
2.18.1

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