Bug ID | 111139 |
---|---|
Summary | linux 5.2: rare NULL pointer dereference when SteamVR idles |
Product | DRI |
Version | DRI git |
Hardware | Other |
OS | All |
Status | NEW |
Severity | normal |
Priority | medium |
Component | DRM/AMDgpu |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | haagch@frickel.club |
Created attachment 144791 [details]
dmesg with null pointer dereference
Vega 64, mesa git b68778e6de2, Linux 5.2.
I am relatively sure this started happening with linux 5.2 and that this did
not happen on 5.1.
When SteamVR is idle for a while (i.e. the VR headset is not moved), it stops
rendering to not waste resources.
When it does this, there is a chance that a kernel bug happens, see attached
dmesg.
It does not happen very often, but often enough that I'm relatively sure it
started happening with 5.2.
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