Comment # 37
on bug 109955
from shadow.archemage@gmail.com
(In reply to Mauro Gaspari from comment #36) > (In reply to shadow.archemage from comment #35) > I am not an expert, but I am quite sure shaders have a big part in this. If > you can, disable shader caching. > There are a few tests you can do: > 1. Did you try with the kernel parameters I posted above? I always ran all > the parameters together. GPU+CPU and at the time, I did not have crashes for > weeks on my Vega64. I am using a RadeonVII now and it seems those parameters > are not needed. I tried the kernel parameters above, and the game still crashed for me. > 2. Valve sponsored an interesting project that removes dependency of AMD > Mesa from LLVM. And instead uses ACO. Valve made this available for Arch > based systems via AUR, and Ubuntu based system via PPA. If you want to test > it, you can check the posts below. I am going to test this myself on both > Arch and Ubuntu. > https://steamcommunity.com/games/221410/announcements/detail/ > 1602634609636894200 > https://steamcommunity.com/app/221410/discussions/0/1640915206474070669/ Will check this out, but will also keep an eye on this thread about the results of your tests. Thanks!
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