On Thu, Jul 4, 2019 at 4:48 AM Gerd Hoffmann <kraxel@xxxxxxxxxx> wrote: > > On Wed, Jul 03, 2019 at 01:05:12PM -0700, Chia-I Wu wrote: > > On Tue, Jul 2, 2019 at 7:19 AM Gerd Hoffmann <kraxel@xxxxxxxxxx> wrote: > > > > > > Switch to the virtio_gpu_array_* helper workflow. > > (just repeating my question on patch 6) > > > > Does this fix the obj refcount issue? When was the issue introduced? > > obj refcount should be fine in both old and new code. > > old code: > drm_gem_object_lookup > drm_gem_object_put_unlocked > > new code: > virtio_gpu_array_from_handles > virtio_gpu_array_put_free (in virtio_gpu_dequeue_ctrl_func). > > Or did I miss something? In the old code, drm_gem_object_put_unlocked is called before the vbuf using the object is retired. Isn't that what object array wants to fix? We get away with that because the host only sees hw_res_handles, and executes the commands in order. Maybe it was me who missed something..? > > cheers, > Gerd > _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel