No need to do the reservation dance, we can just wait on the fence directly. Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx> Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx> --- drivers/gpu/drm/virtio/virtgpu_plane.c | 13 +++---------- 1 file changed, 3 insertions(+), 10 deletions(-) diff --git a/drivers/gpu/drm/virtio/virtgpu_plane.c b/drivers/gpu/drm/virtio/virtgpu_plane.c index 024c2aa0c929..4b805bf466d3 100644 --- a/drivers/gpu/drm/virtio/virtgpu_plane.c +++ b/drivers/gpu/drm/virtio/virtgpu_plane.c @@ -184,7 +184,6 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane, struct virtio_gpu_framebuffer *vgfb; struct virtio_gpu_object *bo = NULL; uint32_t handle; - int ret = 0; if (plane->state->crtc) output = drm_crtc_to_virtio_gpu_output(plane->state->crtc); @@ -208,15 +207,9 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane, cpu_to_le32(plane->state->crtc_w), cpu_to_le32(plane->state->crtc_h), 0, 0, vgfb->fence); - ret = virtio_gpu_object_reserve(bo, false); - if (!ret) { - reservation_object_add_excl_fence(bo->tbo.resv, - &vgfb->fence->f); - dma_fence_put(&vgfb->fence->f); - vgfb->fence = NULL; - virtio_gpu_object_unreserve(bo); - virtio_gpu_object_wait(bo, false); - } + dma_fence_wait(&vgfb->fence->f, true); + dma_fence_put(&vgfb->fence->f); + vgfb->fence = NULL; } if (plane->state->fb != old_state->fb) { -- 2.18.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel