On Fri, Jun 28, 2019 at 5:13 AM Gerd Hoffmann <kraxel@xxxxxxxxxx> wrote: > > Use gem reservation helpers and direct reservation_object_* calls > instead of ttm. > > v5: fix fencing (Chia-I Wu). > v3: Due to using the gem reservation object it is initialized and ready > for use before calling ttm_bo_init, so we can also drop the tricky fence > logic which checks whenever the command is in flight still. We can > simply fence our object before submitting the virtio command and be done > with it. > > Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx> > Acked-by: Daniel Vetter <daniel.vetter@xxxxxxxx> > --- > drivers/gpu/drm/virtio/virtgpu_drv.h | 2 + > drivers/gpu/drm/virtio/virtgpu_object.c | 55 ++++++++++--------------- > drivers/gpu/drm/virtio/virtgpu_vq.c | 4 ++ > 3 files changed, 27 insertions(+), 34 deletions(-) > > diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h > index 356d27132388..c4b266b6f731 100644 > --- a/drivers/gpu/drm/virtio/virtgpu_drv.h > +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h > @@ -267,6 +267,7 @@ void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev); > void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > + struct virtio_gpu_object_array *objs, > struct virtio_gpu_fence *fence); > void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev, > uint32_t resource_id); > @@ -329,6 +330,7 @@ void > virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > + struct virtio_gpu_object_array *objs, > struct virtio_gpu_fence *fence); > void virtio_gpu_ctrl_ack(struct virtqueue *vq); > void virtio_gpu_cursor_ack(struct virtqueue *vq); > diff --git a/drivers/gpu/drm/virtio/virtgpu_object.c b/drivers/gpu/drm/virtio/virtgpu_object.c > index 82bfbf983fd2..fa0ea22c68b0 100644 > --- a/drivers/gpu/drm/virtio/virtgpu_object.c > +++ b/drivers/gpu/drm/virtio/virtgpu_object.c > @@ -97,7 +97,9 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object **bo_ptr, > struct virtio_gpu_fence *fence) > { > + struct virtio_gpu_object_array *objs = NULL; > struct virtio_gpu_object *bo; > + struct ww_acquire_ctx ticket; > size_t acc_size; > int ret; > > @@ -123,12 +125,29 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, > } > bo->dumb = params->dumb; > > + if (fence) { > + objs = virtio_gpu_array_alloc(1); > + objs->objs[0] = &bo->gem_base; > + drm_gem_object_get(objs->objs[0]); > + > + ret = drm_gem_lock_reservations(objs->objs, objs->nents, > + &ticket); We can use virtio_gpu_object_reserve when there is only one object. > + if (ret == 0) > + reservation_object_add_excl_fence(objs->objs[0]->resv, > + &fence->f); Similar to in execbuffer, this might need to be moved to after virtio_gpu_cmd_resource_create_*. > + } > + > if (params->virgl) { > - virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, fence); > + virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, > + objs, fence); > } else { > - virtio_gpu_cmd_create_resource(vgdev, bo, params, fence); > + virtio_gpu_cmd_create_resource(vgdev, bo, params, > + objs, fence); > } > > + if (fence) > + drm_gem_unlock_reservations(objs->objs, objs->nents, &ticket); objs might have been freed. > + > virtio_gpu_init_ttm_placement(bo); > ret = ttm_bo_init(&vgdev->mman.bdev, &bo->tbo, params->size, > ttm_bo_type_device, &bo->placement, 0, > @@ -139,38 +158,6 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, > if (ret != 0) > return ret; > > - if (fence) { > - struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv; > - struct list_head validate_list; > - struct ttm_validate_buffer mainbuf; > - struct ww_acquire_ctx ticket; > - unsigned long irq_flags; > - bool signaled; > - > - INIT_LIST_HEAD(&validate_list); > - memset(&mainbuf, 0, sizeof(struct ttm_validate_buffer)); > - > - /* use a gem reference since unref list undoes them */ > - drm_gem_object_get(&bo->gem_base); > - mainbuf.bo = &bo->tbo; > - list_add(&mainbuf.head, &validate_list); > - > - ret = virtio_gpu_object_list_validate(&ticket, &validate_list); > - if (ret == 0) { > - spin_lock_irqsave(&drv->lock, irq_flags); > - signaled = virtio_fence_signaled(&fence->f); > - if (!signaled) > - /* virtio create command still in flight */ > - ttm_eu_fence_buffer_objects(&ticket, &validate_list, > - &fence->f); > - spin_unlock_irqrestore(&drv->lock, irq_flags); > - if (signaled) > - /* virtio create command finished */ > - ttm_eu_backoff_reservation(&ticket, &validate_list); > - } > - virtio_gpu_unref_list(&validate_list); > - } > - > *bo_ptr = bo; > return 0; > } > diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c > index 0c87c3e086f8..0a735e51a803 100644 > --- a/drivers/gpu/drm/virtio/virtgpu_vq.c > +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c > @@ -391,6 +391,7 @@ static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev, > void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > + struct virtio_gpu_object_array *objs, > struct virtio_gpu_fence *fence) > { > struct virtio_gpu_resource_create_2d *cmd_p; > @@ -398,6 +399,7 @@ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, > > cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); > memset(cmd_p, 0, sizeof(*cmd_p)); > + vbuf->objs = objs; > > cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D); > cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); > @@ -864,6 +866,7 @@ void > virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > + struct virtio_gpu_object_array *objs, > struct virtio_gpu_fence *fence) > { > struct virtio_gpu_resource_create_3d *cmd_p; > @@ -871,6 +874,7 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, > > cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); > memset(cmd_p, 0, sizeof(*cmd_p)); > + vbuf->objs = objs; > > cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D); > cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); > -- > 2.18.1 > _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel