drm clients like the generic framebuffer emulation keep a permanent vmap active, which in turn has a permanent pin. This pin needs to be in vram, otherwise we can't display the framebuffer. Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx> --- drivers/gpu/drm/drm_gem_vram_helper.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/drm_gem_vram_helper.c b/drivers/gpu/drm/drm_gem_vram_helper.c index 4de782ca26b2..c724876c6f2a 100644 --- a/drivers/gpu/drm/drm_gem_vram_helper.c +++ b/drivers/gpu/drm/drm_gem_vram_helper.c @@ -592,7 +592,7 @@ void *drm_gem_vram_driver_gem_prime_vmap(struct drm_gem_object *gem) int ret; void *base; - ret = drm_gem_vram_pin(gbo, 0); + ret = drm_gem_vram_pin(gbo, DRM_GEM_VRAM_PL_FLAG_VRAM); if (ret) return NULL; base = drm_gem_vram_kmap(gbo, true, NULL); -- 2.18.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel