Re: [PATCH] drm/connector: Fix kerneldoc warning in HDR_OUTPUT_METADATA description

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On Thu, Jun 13, 2019 at 12:57:29PM -0400, Alex Deucher wrote:
> On Thu, Jun 13, 2019 at 11:17 AM Sean Paul <sean@xxxxxxxxxx> wrote:
> >
> > From: Sean Paul <seanpaul@xxxxxxxxxxxx>
> >
> > Fixes the following warning:
> > ../drivers/gpu/drm/drm_connector.c:981: WARNING: Definition list ends without a blank line; unexpected unindent.
> >
> > Fixes: a09db883e5d9 ("drm: Fix docbook warnings in hdr metadata helper structures")
> > Cc: Shashank Sharma <shashank.sharma@xxxxxxxxx>
> > Cc: Ville Syrjä <ville.syrjala@xxxxxxxxxxxxxxx>
> > Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx>
> > Cc: Maxime Ripard <maxime.ripard@xxxxxxxxxxx>
> > Cc: Sean Paul <sean@xxxxxxxxxx>
> > Cc: David Airlie <airlied@xxxxxxxx>
> > Cc: Daniel Vetter <daniel@xxxxxxxx>
> > Cc: Bartlomiej Zolnierkiewicz <b.zolnierkie@xxxxxxxxxxx>
> > Cc: "Ville Syrjä" <ville.syrjala@xxxxxxxxxxxxxxx>
> > Cc: Hans Verkuil <hansverk@xxxxxxxxx>
> > Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx
> > Cc: linux-fbdev@xxxxxxxxxxxxxxx
> > Cc: Sean Paul <sean@xxxxxxxxxx> (v1)
> > Cc: Uma Shankar <uma.shankar@xxxxxxxxx>
> > Cc: Daniel Vetter <daniel.vetter@xxxxxxxx>
> > Cc: "Ville Syrjälä" <ville.syrjala@xxxxxxxxxxxxxxx>
> > Signed-off-by: Sean Paul <seanpaul@xxxxxxxxxxxx>
> 
> Reviewed-by: Alex Deucher <alexander.deucher@xxxxxxx>

Thanks Alex, I've applied this to -misc-next

> 
> > ---
> >  drivers/gpu/drm/drm_connector.c | 1 +
> >  1 file changed, 1 insertion(+)
> >
> > diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c
> > index a598a5eb48d21..3ccdcf3dfcde2 100644
> > --- a/drivers/gpu/drm/drm_connector.c
> > +++ b/drivers/gpu/drm/drm_connector.c
> > @@ -978,6 +978,7 @@ static const struct drm_prop_enum_list hdmi_colorspaces[] = {
> >   *     Userspace will be responsible to do Tone mapping operation in case:
> >   *             - Some layers are HDR and others are SDR
> >   *             - HDR layers luminance is not same as sink
> > + *
> >   *     It will even need to do colorspace conversion and get all layers
> >   *     to one common colorspace for blending. It can use either GL, Media
> >   *     or display engine to get this done based on the capabilties of the
> > --
> > Sean Paul, Software Engineer, Google / Chromium OS
> >
> > _______________________________________________
> > dri-devel mailing list
> > dri-devel@xxxxxxxxxxxxxxxxxxxxx
> > https://lists.freedesktop.org/mailman/listinfo/dri-devel

-- 
Sean Paul, Software Engineer, Google / Chromium OS
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