Comment # 8
on bug 110783
from Ilia Mirkin
(In reply to Gert Wollny from comment #7) > This is a very deep rabbit hole: Not only does r600 not support DIV, it also > doesn't support TEX_LZ that is used by these compute shaders and Evergreen > class hardware doesn't support more then one target swizzle for the > destinations with RCP so that the shader is even more broken. I think the > best option now will be to disable this shader for now for this hardware. The state tracker has to respect PIPE_CAP's. If the driver doesn't say it has DIV or TEX_LZ, then those shouldn't be used.
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