[PATCH 11/13] drm/vgem: drop DRM_AUTH usage from the driver

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From: Emil Velikov <emil.velikov@xxxxxxxxxxxxx>

The authentication can be circumvented, by design, by using the render
node.

>From the driver POV there is no distinction between primary and render
nodes, thus we can drop the token.

Cc: David Airlie <airlied@xxxxxxxx>
Cc: Daniel Vetter <daniel@xxxxxxxx>
Signed-off-by: Emil Velikov <emil.velikov@xxxxxxxxxxxxx>
---
 drivers/gpu/drm/vgem/vgem_drv.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/vgem/vgem_drv.c b/drivers/gpu/drm/vgem/vgem_drv.c
index 11a8f99ba18c..0ba079f1b302 100644
--- a/drivers/gpu/drm/vgem/vgem_drv.c
+++ b/drivers/gpu/drm/vgem/vgem_drv.c
@@ -246,8 +246,8 @@ static int vgem_gem_dumb_map(struct drm_file *file, struct drm_device *dev,
 }
 
 static struct drm_ioctl_desc vgem_ioctls[] = {
-	DRM_IOCTL_DEF_DRV(VGEM_FENCE_ATTACH, vgem_fence_attach_ioctl, DRM_AUTH|DRM_RENDER_ALLOW),
-	DRM_IOCTL_DEF_DRV(VGEM_FENCE_SIGNAL, vgem_fence_signal_ioctl, DRM_AUTH|DRM_RENDER_ALLOW),
+	DRM_IOCTL_DEF_DRV(VGEM_FENCE_ATTACH, vgem_fence_attach_ioctl, DRM_RENDER_ALLOW),
+	DRM_IOCTL_DEF_DRV(VGEM_FENCE_SIGNAL, vgem_fence_signal_ioctl, DRM_RENDER_ALLOW),
 };
 
 static int vgem_mmap(struct file *filp, struct vm_area_struct *vma)
-- 
2.21.0

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