[Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another

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Comment # 14 on bug 108824 from
The patch fixes corruption caused by 78e35df52aa2f7d770f929a0866a0faa89c261a9
but not the one from 12bf7cfecf52083c484602f971738475edfe497e, which still
persists in scroll bars of falkon and akregator.
I'm using an RX 480.


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