Comment # 7
on bug 108824
from Baldur Karlsson
I applied the patchset on top of latest mesa (aa040d3b3c7d068e1ece61c71770c16a54745f89) and I seem to get some rendered corruption that I don't get with the parent commit before applying the patches. It seems to only appear in RenderDoc, or at least it doesn't happen when running tiny demo programs. I can't isolate a simpler test case just now but it seems reliably reproducible and only shows up when I build with the patches applied. To repro with RenderDoc: * Download or build RenderDoc 1.4 * Build gears3d from https://github.com/gears3d/gears3d * Launch gears3d through RenderDoc, capture, open the frame * Step back and forth through the drawcalls and the texture viewer will show up with some corruption. Screenshot here: https://i.imgur.com/1Dk7diS.png
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