On Tue, 30 Apr 2019 09:49:51 -0600 Jordan Crouse <jcrouse@xxxxxxxxxxxxxx> wrote: > On Tue, Apr 30, 2019 at 06:10:53AM -0700, Rob Clark wrote: > > On Tue, Apr 30, 2019 at 5:42 AM Boris Brezillon > > <boris.brezillon@xxxxxxxxxxxxx> wrote: > > > > > > +Rob, Eric, Mark and more > > > > > > Hi, > > > > > > On Fri, 5 Apr 2019 16:20:45 +0100 > > > Steven Price <steven.price@xxxxxxx> wrote: > > > > > > > On 04/04/2019 16:20, Boris Brezillon wrote: > > > > > Hello, > > > > > > > > > > This patch adds new ioctls to expose GPU counters to userspace. > > > > > These will be used by the mesa driver (should be posted soon). > > > > > > > > > > A few words about the implementation: I followed the VC4/Etnaviv model > > > > > where perf counters are retrieved on a per-job basis. This allows one > > > > > to have get accurate results when there are users using the GPU > > > > > concurrently. > > > > > AFAICT, the mali kbase is using a different approach where several > > > > > users can register a performance monitor but with no way to have fined > > > > > grained control over what job/GPU-context to track. > > > > > > > > mali_kbase submits overlapping jobs. The jobs on slot 0 and slot 1 can > > > > be from different contexts (address spaces), and mali_kbase also fully > > > > uses the _NEXT registers. So there can be a job from one context > > > > executing on slot 0 and a job from a different context waiting in the > > > > _NEXT registers. (And the same for slot 1). This means that there's no > > > > (visible) gap between the first job finishing and the second job > > > > starting. Early versions of the driver even had a throttle to avoid > > > > interrupt storms (see JOB_IRQ_THROTTLE) which would further delay the > > > > IRQ - but thankfully that's gone. > > > > > > > > The upshot is that it's basically impossible to measure "per-job" > > > > counters when running at full speed. Because multiple jobs are running > > > > and the driver doesn't actually know when one ends and the next starts. > > > > > > > > Since one of the primary use cases is to draw pretty graphs of the > > > > system load [1], this "per-job" information isn't all that relevant (and > > > > minimal performance overhead is important). And if you want to monitor > > > > just one application it is usually easiest to ensure that it is the only > > > > thing running. > > > > > > > > [1] > > > > https://developer.arm.com/tools-and-software/embedded/arm-development-studio/components/streamline-performance-analyzer > > > > > > > > > This design choice comes at a cost: every time the perfmon context > > > > > changes (the perfmon context is the list of currently active > > > > > perfmons), the driver has to add a fence to prevent new jobs from > > > > > corrupting counters that will be dumped by previous jobs. > > > > > > > > > > Let me know if that's an issue and if you think we should approach > > > > > things differently. > > > > > > > > It depends what you expect to do with the counters. Per-job counters are > > > > certainly useful sometimes. But serialising all jobs can mess up the > > > > thing you are trying to measure the performance of. > > > > > > I finally found some time to work on v2 this morning, and it turns out > > > implementing global perf monitors as done in mali_kbase means rewriting > > > almost everything (apart from the perfcnt layout stuff). I'm not against > > > doing that, but I'd like to be sure this is really what we want. > > > > > > Eric, Rob, any opinion on that? Is it acceptable to expose counters > > > through the pipe_query/AMD_perfmon interface if we don't have this > > > job (or at least draw call) granularity? If not, should we keep the > > > solution I'm proposing here to make sure counters values are accurate, > > > or should we expose perf counters through a non-standard API? > > > > I think if you can't do per-draw level granularity, then you should > > not try to implement AMD_perfmon.. instead the use case is more for a > > sort of "gpu top" app (as opposed to something like frameretrace which > > is taking per-draw-call level measurements from within the app. > > Things that use AMD_perfmon are going to, I think, expect to query > > values between individual glDraw calls, and you probably don't want to > > flush tile passes 500 times per frame. > > > > (Although, I suppose if there are multiple GPUs where perfcntrs work > > this way, it might be an interesting exercise to think about coming up > > w/ a standardized API (debugfs perhaps?) to monitor the counters.. so > > you could have a single userspace tool that works across several > > different drivers.) > > I agree. We've been pondering a lot of the same issues for Adreno. So, you also have those global perf counters that can't be retrieved through the cmdstream? After the discussion I had with Rob I had the impression freedreno was supporting the AMD_perfmon interface in a proper way. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel