Re: [PATCH v8 4/4] drm/vc4: Allocate binner bo when starting to use the V3D

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Hi,

On Thu, 2019-05-09 at 11:39 -0700, Eric Anholt wrote:
> Paul Kocialkowski <paul.kocialkowski@xxxxxxxxxxx> writes:
> 
> > The binner BO is not required until the V3D is in use, so avoid
> > allocating it at probe and do it on the first non-dumb BO allocation.
> > 
> > Keep track of which clients are using the V3D and liberate the buffer
> > when there is none left, using a kref. Protect the logic with a
> > mutex to avoid race conditions.
> > 
> > The binner BO is created at the time of the first render ioctl and is
> > destroyed when there is no client and no exec job using it left.
> > 
> > The Out-Of-Memory (OOM) interrupt also gets some tweaking, to avoid
> > enabling it before having allocated a binner bo.
> > 
> > We also want to keep the BO alive during runtime suspend/resume to avoid
> > failing to allocate it at resume. This happens when the CMA pool is
> > full at that point and results in a hard crash.
> > 
> > Signed-off-by: Paul Kocialkowski <paul.kocialkowski@xxxxxxxxxxx>
> > @@ -313,6 +321,49 @@ static int bin_bo_alloc(struct vc4_dev *vc4)
> >  	return ret;
> >  }
> >  
> > +int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used)
> > +{
> > +	int ret = 0;
> > +
> > +	mutex_lock(&vc4->bin_bo_lock);
> > +
> > +	if (used && *used)
> > +		goto complete;
> 
> 
> > +
> > +	if (used)
> > +		*used = true;
> > +
> > +	if (vc4->bin_bo) {
> > +		kref_get(&vc4->bin_bo_kref);
> > +		goto complete;
> > +	}
> > +
> > +	ret = bin_bo_alloc(vc4);
> 
> I think this block wants to be:
> 
> if (vc4->bin_bo)
> 	kref_get(&vc4->bin_bo_kref);
> else
> 	ret = bin_bo_alloc(vc4);
> 
> if (ret == 0 && used)
> 	*used = true;
> 
> (so we don't flag used if bin_bo_alloc fails)
> 
> If you agree, then the series is:

I totally agree, and had definitely lost sight of the return value.

Thanks for the thorough code review once more!

Cheers,

Paul

> Reviewed-by: Eric Anholt <eric@xxxxxxxxxx>
> 
> > +
> > +complete:
> > +	mutex_unlock(&vc4->bin_bo_lock);
> > +
> > +	return ret;
> > +}
-- 
Paul Kocialkowski, Bootlin
Embedded Linux and kernel engineering
https://bootlin.com

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