Bug ID | 109561 |
---|---|
Summary | [regression, bisected] code re-factor causing games to stutter or lock-up system |
Product | Mesa |
Version | git |
Hardware | Other |
OS | All |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | t_arceri@yahoo.com.au |
QA Contact | dri-devel@lists.freedesktop.org |
The following commit cause bad stuttering in the Batman Arkham City benchmark (note when testing this game is 32bit). It also causes No Mans Sky to freeze my system. Link to No Mans Sky api trace below. Needs the following environment variables set when running apitrace: force_glsl_extensions_warn=true allow_glsl_layout_qualifier_on_function_parameters=true https://drive.google.com/open?id=1xFl7Uzfr75aODC0ljP8hC5OYRxgtuCan commit e0f0d3675d462aad4ca30e4383a3530d46e6e85d Author: Nicolai Hähnle <nicolai.haehnle@amd.com> Date: Tue Sep 18 15:52:17 2018 +0200 radeonsi: factor si_query_buffer logic out of si_query_hw This is a move towards using composition instead of inheritance for different query types. This change weakens out-of-memory error reporting somewhat, though this should be acceptable since we didn't consistently report such errors in the first place. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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